====== Invisible Objects ======
===== LinkDstMapObjKillerOcta =====
This object is used to delete existing objects. This example was taken from H04 Shooter McStation (OctBoxSniper).
IsLinkDest: true
LayerConfigName: Cmn
Links:
Objs:
- {DefinitionName: Objs, DestUnitId: objXXX, UnitFileName: ''}
Memo: null
ModelName: null
Team: !l 2
UnitConfigName: LinkDstMapObjKillerOcta
The objects that have been known to be affected so far are Octo Washers (Obj_DamageConveyorOcta), Ride Rails (GrindRail2), Lasers (Obj_DamageLaserOcta) and Objective Pointers (CompassWithNavigator). With the exception of DamageLasers, you can kill an object, then use Switchable_SendTo to respawn an object. There is no known limit on how often this can be done.
===== Obj_LiftReverseObjOcta =====
This allows a Railable object to undo its movement if the Switch is turned off. Connect a Switch object to this object with the standard Switchable_SendTo, then connect this object to a Railable object using ToLift (target does not have to be AbstractLift). Splat Switches, for example, have an OffCounter parameter. If this runs out, the Switch deactivates and Obj_LiftReverseObjOcta will do the undoing.
Obj_LiftReverseObjOcta will only revert one Railable object, if two ToLift links are used the second one will not work.
===== Obj_RailStepForwardPointOcta =====
This object can move along a Rail one RailPoint at a time. It will go from the last point back to point zero, making the loop endless. It is activated by a SwitchableSendTo link coming from a Switch-type object. A SwitchPaint with a non-zero OffCounter parameter is an easy, repeatable way to continuously activate Obj_RailStepForward.
This following has been extracted from F10 Cubular Station (OctTakoris).
- Id: obj1094
IsLinkDest: true
IsSaveAtCheckPoint: false
LayerConfigName: Cmn
Links:
RailableParams__Rail:
- {DefinitionName: RailableParams__Rail, DestUnitId: rail0/0, UnitFileName: ''}
ModelName: null
RailableParams__AttCalc: !l 0
RailableParams__BreakFrame: !l 0
RailableParams__ConstantVelUnitLength: 10.00000
RailableParams__Interpolation: !l 0
RailableParams__MoveFrame: !l 120
RailableParams__Patrol: !l 2
RailableParams__StandbyFrame: !l 0
RailableParams__Vel: !l 0
Rotate: {X: 0.00000, Y: 0.00000, Z: 0.00000}
Scale: {X: 1.00000, Y: 1.00000, Z: 1.00000}
SwitchableParams__InitialState: !l 0
SwitchableParams__RespawnReset: !l 2
Team: !l 2
Translate: {X: 0.00000, Y: 390.00000, Z: -180.00000}
UnitConfigName: Obj_RailStepForwardPointOcta