Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| blitz:error [2026/07/31 17:19] – gameboyadv4002 | blitz:error [2026/11/04 14:27] (current) – gameboyadv4002 | ||
|---|---|---|---|
| Line 10: | Line 10: | ||
| ===== Player Immediately Falls Through the Floor on Level Load ===== | ===== Player Immediately Falls Through the Floor on Level Load ===== | ||
| - | There may be too many objects, the cap is currently believed to be 600 objects. | + | There may be too many objects, the cap is currently believed to be 600 objects |
| ===== Object is not behaving as expected (invincible, | ===== Object is not behaving as expected (invincible, | ||
| Make sure the team parameter is set a intended. You can do some interesting things with Ink Pistons that don't harm, or boxes that you cannot break, but make sure you are doing them on purpose. | Make sure the team parameter is set a intended. You can do some interesting things with Ink Pistons that don't harm, or boxes that you cannot break, but make sure you are doing them on purpose. | ||
| + | |||
| + | ===== Objects attached to RailTogglePoint aren't loading ===== | ||
| + | The rail that the RailTogglePoint is attached to must contain railpoints that actually differ in translation, | ||