Differences
This shows you the differences between two versions of the page.
| blitz:special [2026/06/05 16:52] – created gameboyadv4002 | blitz:special [2026/06/05 17:46] (current) – gameboyadv4002 | ||
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| <heading 1> | <heading 1> | ||
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| + | This is effectively an invisible point, used as an anchor for other objects. ActorBindable can be used to bind any object to any other object, allowing the bound object to rotate/ | ||
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| + | <heading 2> | ||
| Unique in that all that needs to be done in for the enemy to be within the area, no linking is necessary. | Unique in that all that needs to be done in for the enemy to be within the area, no linking is necessary. | ||