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| blitz:start [2025/03/08 06:37] – nyarumi | blitz:start [2026/05/26 14:31] (current) – gameboyadv4002 | ||
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| - | <heading 1>Welcome to the Splatoon 2 section of sdodr.dev!</ | + | <heading 1>Getting Started</ |
| - | <alert info>**We need your help!**</ | + | To start modifying, you need a modded Switch and a legitimate copy of Splatoon 2. Full guide to modding your Switch can be found [[https:// |
| + | <alert info>Ensure you never connect to Nintendo' | ||
| - | Have knowledge about the inner-workings of Splatoon 2? Consider adopting this section | + | This guide will start with the assumption that Atmosphere and Hekate has been set up. The Hekate bootloader has a very useful feature in Tools->USB Tools-> |
| + | <alert info>You may be prompted to format a drive when editing your SD card. NEVER DO THIS!</ | ||
| - | <alert secondary>Section head: nobody, yet! Adopt me!</alert> | + | <heading 2>Extraction</ |
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| + | One tool you can use to extract the game's data is [[https:// | ||
| + | Go into user titles menu-> | ||
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| + | You should have a romfs folder within a 0100F8F0000A2000 or 01003BC0000A0000 folder depending on your region. | ||
| + | It is recommended to save a copy of this on your computer and leave it uneditted, with all edits being made in a seperate folder. | ||
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| + | <heading 2> | ||
| + | The most general tool for editing Switch games is the [[https:// | ||
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| + | You should unpack the .pack archives found in the Pack folder (Map.pack, Mush.release.pack, | ||
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