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octa:levelmap [2026/08/25 15:19] – gameboyadv4002octa:levelmap [2026/08/25 18:34] (current) – small edit with information used to reposition gameboyadv4002
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 This is the layout file that controls what the map screen looks like, alongside the Mem Cake viewer, Chat Log viewer and Settings viewer. Each train line has straightline sections, curve sections, and crossover points. N_Line_00 corresponds to Line A, N_Line_01 corresponds to Line B and so on. Similarly the stations in N_StageAll_00 correspond to the UUIDs the byml files use. This is the layout file that controls what the map screen looks like, alongside the Mem Cake viewer, Chat Log viewer and Settings viewer. Each train line has straightline sections, curve sections, and crossover points. N_Line_00 corresponds to Line A, N_Line_01 corresponds to Line B and so on. Similarly the stations in N_StageAll_00 correspond to the UUIDs the byml files use.
  
-Editing the position of a given level will change the position the cursor and camera will focus on when the level is highlighted/selected.+Editing the position of a given level will change the position the cursor and camera will focus on when the level is highlighted/selected. Levels are by default 60 units away from each other.