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octa:invisobject [2026/10/18 16:51] – RailStepForwardPoint initial gameboyadv4002octa:invisobject [2026/10/18 17:27] (current) – RailStepForwardPoint research updates gameboyadv4002
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 ===== Obj_RailStepForwardPointOcta ===== ===== Obj_RailStepForwardPointOcta =====
-This object can move along a Rail one RailPoint at a time. It is activated by a SwitchableSendTo link coming from a Obj_SwitchPaintTimerOcta object.+This object can move along a Rail one RailPoint at a time. It will go from the last point back to point zero, making the loop endless. It is activated by a SwitchableSendTo link coming from a Switch-type object. A SwitchPaint with a non-zero OffCounter parameter is an easy, repeatable way to continuously activate Obj_RailStepForward.
  
 This following has been extracted from F10 Cubular Station (OctTakoris). This following has been extracted from F10 Cubular Station (OctTakoris).