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Invisible Objects

LinkDstMapObjKillerOcta

This object is used to delete existing objects. This example was taken from H04 Shooter McStation (OctBoxSniper).

      IsLinkDest: true
      LayerConfigName: Cmn
      Links:
        Objs:
          - {DefinitionName: Objs, DestUnitId: objXXX, UnitFileName: ''}
      Memo: null
      ModelName: null
      Team: !l 2
      UnitConfigName: LinkDstMapObjKillerOcta

The objects that have been known to be affected so far are Octo Washers (Obj_DamageConveyorOcta), Ride Rails (GrindRail2), Lasers (Obj_DamageLaserOcta) and Objective Pointers (CompassWithNavigator). With the exception of DamageLasers, you can kill an object, then use Switchable_SendTo to respawn an object. There is no known limit on how often this can be done.

Obj_LiftReverseObjOcta

This allows a Railable object to undo its movement if the Switch is turned off. Connect a Switch object to this object with the standard Switchable_SendTo, then connect this object to a Railable object using ToLift (target does not have to be AbstractLift). Splat Switches, for example, have an OffCounter parameter. If this runs out, the Switch deactivates and Obj_LiftReverseObjOcta will do the undoing.

Obj_LiftReverseObjOcta will only revert one Railable object, if two ToLift links are used the second one will not work.

Obj_RailStepForwardPointOcta

This object can move along a Rail one RailPoint at a time. It will go from the last point back to point zero, making the loop endless. It is activated by a SwitchableSendTo link coming from a Switch-type object. A SwitchPaint with a non-zero OffCounter parameter is an easy, repeatable way to continuously activate Obj_RailStepForward.

This following has been extracted from F10 Cubular Station (OctTakoris).

    - Id: obj1094
      IsLinkDest: true
      IsSaveAtCheckPoint: false
      LayerConfigName: Cmn
      Links:
        RailableParams__Rail:
          - {DefinitionName: RailableParams__Rail, DestUnitId: rail0/0, UnitFileName: ''}
      ModelName: null
      RailableParams__AttCalc: !l 0
      RailableParams__BreakFrame: !l 0
      RailableParams__ConstantVelUnitLength: 10.00000
      RailableParams__Interpolation: !l 0
      RailableParams__MoveFrame: !l 120
      RailableParams__Patrol: !l 2
      RailableParams__StandbyFrame: !l 0
      RailableParams__Vel: !l 0
      Rotate: {X: 0.00000, Y: 0.00000, Z: 0.00000}
      Scale: {X: 1.00000, Y: 1.00000, Z: 1.00000}
      SwitchableParams__InitialState: !l 0
      SwitchableParams__RespawnReset: !l 2
      Team: !l 2
      Translate: {X: 0.00000, Y: 390.00000, Z: -180.00000}
      UnitConfigName: Obj_RailStepForwardPointOcta