Mush.release.pack
This page briefly goes over what each file in this pack does.Currently unfinished
ActorDB.Release
- ClassName:
- FmdbName
- JmpName
- LinkUserName
- Name
- ParamFileBaseName
- ResJmpName
- ResName
BottomInfo
- Pants
BrandInfo
- Unknown
DamageRateInfo
- Damage table, seemingly corresponding to projectile types,
- Each entry is an “armor type”
EnemyInfo
- Contains Name, armor type (DamageRateInfoName) and eggs count (Ikura).
MissionLastBossDemo
- Cutscene info for Octobot King II
MapInfo.Release
- 69-175 are octexp levels
NpcInfo
- For multiplayer foyer
ObjInfo
- Unknown
Octa2DMapInfo.byml
- Each level has its main options,
- its sub obtion,
- fee,
- reward,
- mem cake,
- what chat log it can unlock,
- whether it has a medal,
- “TimeLimitGachi” which is only ever -1 or 5
- UUID (forest battle is 44),
- its attached fld
Octa2DMapLineInfo
- Assigns levels to the lines, and the levels which unlock the line
- Interesting that they have specific triggers, since stations unlock their adjacent stations anyway.
Octa2DMapLinkInfo.byml
- Correspondance map for where each direction from a level goes to
OctaAtarimeFreeTalkInfo.byml
- Describes when Cuttlefish gives certains lines
PaintResTex.byml
- Unknown
ParticleBindModel.byml
- Describes particle effects attched to other models
PhotographPlayerInfo.byml
- Unkown
PlayerHairAnimInfoDesigner.byml
- Unkown
PlayerRank.byml
- Unknown
PlayerWeaponGripInfo.byml
- Attached weapons to anim bones
SkillInfo.byml
- Unkown
StreamingObjInfo.byml
- Unknown
TankInfo.byml
- Attached InkTanks to their scenarios?
TipsTextInfo.byml
- Judd tips
UdemaeGrade.byml
- Rank grade
UnlockGearInfo.byml
- Unkown
WeaponInfo_Main.release.byml
- Weapon stats
- Agent 3's projectiles are in Param, look to that if you want to change something like in Rainbow Expansion